![]() Thankfully, as the result of several restarts, a number of class tweaks and even the occasional walkthrough video, I’ve now seen the game through to completion, albeit with a number of the settings tweaked to make the experience less punishing.Īt first, I thought that I might need to craft an elaborate commentary on exactly why a developer like Larian might choose to invest significant time and effort into an RPG that so few people would be able to experience. ![]() This is a game that is so hard, for a while I didn’t think I’d even be able to see enough of it to write a credible review. Divinity: Original Sin II, on the other hand, is a completely different beast. Baldur’s Gate, Planescape Torment, both Pillars of Eternity games and even Wasteland 2 have all succumbed to my challenge, even on the hardest difficulty settings. I went into Larian Studios latest epic brimming with confidence, such is my skill at mastering tactical RPG’s. It’s sequel, Divinity: Original Sin II took me over six months and several playthroughs to complete, so what on Earth was I doing wrong? Even though the original Divinity: Original Sin was well renowned for being one of the toughest old school RPG’s available, I somehow bested it thanks to years of experience from similar games.
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